AI Insights · Timothy · October 2022
Top 5 Battlefield Commander Games Performance in Egypt Q3 2022
Discover the performance trends of the top 5 Battlefield Commander games in Egypt during Q3 2022, including download rates, revenue, and active user statistics.
Throughout Q3 2022, the top 5 Battlefield Commander games in Egypt showcased varying trends in downloads, revenue, and active users on a unified platform. Here’s a closer look at the performance of these popular games.
انتقام السلاطين by ONEMT experienced a notable increase in weekly revenue, starting from around $9K at the end of June and peaking at approximately $20.8K by the end of September. Weekly downloads fluctuated, reaching a high of about 8.8K in mid-July, but dropping to around 2.1K by the last week of September. Active users saw a slight decline, moving from roughly 25.9K at the end of June to around 21.8K by the end of the quarter.
Clash Royale by Supercell showed steady weekly downloads, maintaining an average of around 5K throughout the quarter. Revenue hit a peak of approximately $5.1K in the first week of August but saw fluctuations, ending the quarter around $1.9K. Active users remained relatively stable, averaging around 240K to 260K over the three months.
War Eternal from ONEMT had modest weekly revenue, with a peak of about $1.8K in late July and a low of around $0.7K in late August. Downloads were relatively low, averaging between 700 and 1.7K per week. Active users saw a decline from approximately 1.9K at the end of June to about 1.1K by the end of September.
صلاح الدين الأيوبي: حرب الذهب by MINA Technology DMCC showed consistent weekly revenue, peaking at around $1K in late August. Weekly downloads remained stable, with a slight variation between 200 and 360. Active users saw a gradual decline from about 3.7K at the beginning of the quarter to approximately 2.6K by the end.
Art of War: Legions by Fastone Games exhibited a steady increase in weekly downloads, peaking at around 1.2K in late August. Revenue fluctuated, reaching a high of approximately $0.7K in mid-August. Active users varied slightly, starting from around 14K at the end of June and ending at about 10.8K by the end of September.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be accessed for further information on app performance.